Blender pour l architecture

Titre : Blender pour l architecture
Auteur : Matthieu Dupont de Dinechin
Éditeur : Editions Eyrolles
ISBN-13 : 9782212143102
Libération : 2015

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Destiné aux architectes, mais aussi à tous les graphistes amenés à représenter des scènes architecturales, cet ouvrage présente l'utilisation du logiciel libre Blender au plus près des besoins des professionnels en la matière, que ce soit pour présenter un concours ou un projet étudiant ou faire de l'imagerie pour les promoteurs. Il couvre tous les aspects de la création 3D (modélisation, matériaux, éclairage et rendus, animation), en insistant sur les techniques spécifiques aux images d'architecture. Cette deuxième édition en couleur a été mise à jour avec la dernière version de Blender et enrichie de deux nouveaux chapitres sur l'impression 3D et Cycles, le moteur de rendu.

Gardening with Less Water

Titre : Gardening with Less Water
Auteur : David A. Bainbridge
Éditeur : Storey Publishing
ISBN-13 : 9781612125831
Libération : 2015-12-29

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Are you facing drought or water shortages? Gardening with Less Water offers simple, inexpensive, low-tech techniques for watering your garden much more efficiently — using up to 90 percent less water for the same results. With illustrated step-by-step instructions, David Bainbridge shows you how to install buried clay pots and pipes, wicking systems, and other porous containers that deliver water directly to a plant’s roots with little to no evaporation. These systems are available at hardware stores and garden centers; are easy to set up and use; and work for garden beds, container gardens, and trees.

The Whistler at the Plough

Titre : The Whistler at the Plough
Auteur : Alexander Somerville
Éditeur :
ISBN-13 : PRNC:32101068318326
Libération : 1853

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Alexander Somerville A été écrit sous une forme ou une autre pendant la plus grande partie de sa vie. Vous pouvez trouver autant d'inspiration de The Whistler at the Plough Aussi informatif et amusant. Cliquez sur le bouton TÉLÉCHARGER ou Lire en ligne pour obtenir gratuitement le livre de titre $ gratuitement.

Mastering Autodesk Revit Architecture 2013

Titre : Mastering Autodesk Revit Architecture 2013
Auteur : Phil Read
Éditeur : John Wiley & Sons
ISBN-13 : 9781118240090
Libération : 2012-07-03

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Learn BIM the Revit Way Revit is Autodesk's industry-leading Building Information Modeling (BIM) software, and this Autodesk Official Training Guide thoroughly covers core Revit topics such as modeling, massing, sustainability, and more. It also brings you up to speed on advanced techniques such as using Revit in the cloud and how to go direct to fabrication. Organized by real-world workflows, this book covers the interface, templates, worksharing, modeling and massing, visualization techniques for different industries, sustainability, roofs and floors, stairs and railings, documentation, and much more. This Autodesk Official Training Guide teaches you how to use the leading BIM software and also serves as a study aid for Autodesk's Certified Associate and Certified Professional exams Organized according to actual workflows, the book begins with an explanation of key BIM concepts, familiarizes you with the interface, and then moves into actual application Covers modeling and massing, the Family Editor, visualization techniques for various industries, documentation, annotation and detailing, and how to work with complex walls, roofs, floors, stairs, and railings Companion website features before-and-after tutorial files, so readers can jump in at any point Mastering Autodesk Revit Architecture helps you learn Revit in a context that makes real-world sense.

The SketchUp Workflow for Architecture

Titre : The SketchUp Workflow for Architecture
Auteur : Michael Brightman
Éditeur : John Wiley & Sons
ISBN-13 : 9781118421314
Libération : 2013-03-19

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Incorporate SketchUp into every phase of your design If you want to go beyond the basics and start using SketchUp 3D modeling software in all phases of your design, The SketchUp Workflow for Architecture is the perfect place to start. From preliminary schematics to construction documentation and everything in between, the book sketches out a workflow that is flexible enough to use from start to finish. You'll discover helpful techniques, smart tips, and best practices that will make your design process easier, as well as helping you easily export your models into BIM programs. The book includes in-depth coverage of the lightly-documented LayOut toolset and video tutorials on more advanced methods. Goes beyond the basics into intermediate and advanced techniques for architects, designers, and engineers who want to use SketchUp in all stages of design Guides you from basic schematics through design development to construction documentation Includes best practices for organizing projects and workflows and helpful tips Provides special coverage of the LayOut toolset, an often-underused component of SketchUp Pro The SketchUp Workflow for Architecture is a valuable addition to your design toolkit.

Gyroscopic horizons

Titre : Gyroscopic horizons
Auteur : Neil M. Denari
Éditeur : Princeton Architectural Pr
ISBN-13 : UOM:39015056179115
Libération : 1999-10-01

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In this first monograph on his work, architect Neil Denari sets his sights on the gyroscopic horizon, a term based on the altitude device found in most aircraft. Over 300 photos, 200 in color, along with Denari's trademark computer renderings and descriptions of more than 20 architectural projects, are combined with cultural criticism and meditations on Los Angeles and Japan.

SketchUp to LayOut

Titre : SketchUp to LayOut
Auteur : Matt Donley
Éditeur : MasterSketchUp
ISBN-13 :
Libération : 2014-01-31

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The SketchUp to LayOut book is the essential guide for woodworkers, carpenters, architects, contractors, builders, and designers who already know the basics on how to use SketchUp, but are looking to create stunning presentations to visualize their ideas with their clients using LayOut. Learn the workflow for creating models specifically for LayOut Before you even begin modeling that first rectangle, you'll need to fully understand which type of model you should be building for LayOut. Don't make the mistake of creating twice the amount of work for yourself because you didn't properly organize your model ahead of time. I'll teach you how to save time and frustration by organizing your model so YOU are in control of how your model viewports look. The entire first half of the book is dedicated to preparing your model for LayOut. From organizational workflow, to scenes and styles. I share with you my 5 point method I use to visualize and prepare every scene I create for LayOut. Not only will you understand exactly what those five points are, you'll learn multiple ways to control them. Using these methods, you will gain complete control over the look of your viewports in LayOut. You will master every aspect of a SketchUp scene and style, to enable you to create impressive presentations and drawings in the least amount of time possible. Is this too advanced for me? This book is designed for construction professionals who don't have any prior experience in LayOut at all. But it's also structured in a way that lets you look up specific tasks or methods without having to read the book cover to cover. I’ll save you all the time and frustration that I went through when I first learned LayOut by quickly orienting you with the workspace, then jumping right in to creating your own titleblock, inserting SketchUp models, and adding dimensions. You should have some basic knowledge on how to use SketchUp. But if you're just starting out, you'll have complete access to my entire library of tutorials and videos for free on my website to bring you up to speed quickly. Every important aspect of LayOut is explained in the book, with step by step instructions for you to follow along. Learn exactly what you need to know and skip over all the little details you don’t need to worry about. The book has been updated for 2014 so you'll even learn about the new Auto-Text tag feature, saving you a ton of time on those redundant text edits. You’ll see REAL examples The sample projects in the book are real projects, not hypothetical meaningless shapes and boxes, so you can see exactly how to apply the concepts you learn in context with the real world. Plus, the SketchUp and LayOut files are included with each book download so you’ll be able to follow along and discover for yourself how to organize a similar project of your own. The sample projects include a woodworking table project, akitchen project, and a three story house project. At the same time, each step by step instruction can be read and followed independently from the project. So if you need to go back and reference a certain part of the book to learn how to do something specific, you'll be able to do that too. Advanced Techniques I’ve consulted with many of the best SketchUp gurus in the world! I’ve hung out with Nick Sonder at the SketchUp basecamp conference. I’ve interviewed Aidan Chopra, SketchUp evangelist and author of “Google SketchUp for Dummies”, Eric Schimelpfenig from SketchThis.net, and Alexander Schreyer, author of “Architectural Design with SketchUp”. I’ve also consulted with Mike Brightman, author of “The SketchUp Workflow for Architecture”, Daniel Tal, author of “Rendering In SketchUp”, and many other great SketchUp experts.

Chris Crawford on Game Design

Titre : Chris Crawford on Game Design
Auteur : Chris Crawford
Éditeur : New Riders
ISBN-13 : 0131460994
Libération : 2003

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A pioneer in the field of game design and development draws on his own experiences to present a useful collection of insider tips, wisdom, advice, skills, and techniques, along with an overview of the history of fame programming, low and high interactivity designs, the importance of storytelling, and more. Original. (Intermediate)

CompTIA Linux LPIC 1 Cert Guide

Titre : CompTIA Linux LPIC 1 Cert Guide
Auteur : Ross Brunson
Éditeur : Pearson IT Certification
ISBN-13 : 9780134085739
Libération : 2015-12-11

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This is the eBook version of the print title. Note that the eBook does not provide access to the practice test software that accompanies the print book. Learn, prepare, and practice for CompTIA Linux+ and LPIC-1 exam success with this CompTIA Authorized Cert Guide from Pearson IT Certification, a leader in IT Certification learning and a CompTIA Authorized Platinum Partner. Master CompTIA Linux+ LX0-103/LX0-104 and LPIC-1 101 & 102 (Version 4) exam topics Assess your knowledge with chapter-ending quizzes Review key concepts with exam preparation tasks Learn from bonus video mentoring on DVD from Pearson’s popular LPIC-1 101 and 102 LiveLessons CompTIA® Linux+ Cert Guide/LPIC-1 is a best-of-breed exam study guide. Long-time Linux insider Ross Brunson and Linux infrastructure expert Sean Walberg share preparation hints and test-taking tips, helping you identify areas of weakness and improve both your conceptual knowledge and hands-on skills. Material is presented in a concise manner, focusing on increasing your understanding and retention of exam topics. The book presents you with an organized test preparation routine through the use of proven series elements and techniques. Exam topic lists make referencing easy. Chapter-ending Exam Preparation Tasks help you drill on key concepts you must know thoroughly. Review questions help you assess your knowledge, and a final preparation chapter guides you through tools and resources to help you craft your final study plan. The book also contains bonus video mentoring on DVD from Pearson’s popular LPIC-1 101 and 102 LiveLessons. Go to the back pages of your eBook for instructions on how to access the personal video mentoring content. Well regarded for its level of detail, assessment features, and challenging review questions and exercises, this CompTIA-authorized study guide helps you master the concepts and techniques that will enable you to succeed on the exam the first time. The CompTIA-authorized study guide helps you master all the topics on the latest CompTIA Linux+ and LPIC-1 exams, including the following: Installing Linux The Boot Process Package Install and Management Basic Command Line Usage File Management Text Processing/Advanced Command Line Process Management Editing Text Partitions and Filesystems Permissions Customizing Shell Environments Shell Scripting Basic SQL Management Configuring User Interfaces and Desktops Managing Users and Groups Schedule and Automate Tasks Configuring Print and Email Services Logging and Time Services Networking Fundamentals Security

Blender 3D Incredible Machines

Titre : Blender 3D Incredible Machines
Auteur : Christopher Kuhn
Éditeur : Packt Publishing Ltd
ISBN-13 : 9781785284519
Libération : 2016-02-29

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Design, model, and texture complex mechanical objects in Blender About This Book Develop realistic and awesome machines for your 3D projects and animation films Gain the ability to look at a piece of machinery in real life and then recreate it in Blender Develop a comprehensive skill set covering key aspects of mechanical modeling Who This Book Is For This book is intended for consumers and hobbyists who are existing users of Blender 3D want to expand their capabilities by diving into machine modeling with Blender 3D. You are expected to have experience with basic Blender operations. What You Will Learn Reacquaint yourself with Blender's modeling toolset Practice fundamental skills that are applicable to a range of modeling projects Know when and where to use various types of geometry—something that saves time in one instance will pose significant problems in another Think ahead and plan your project out to significantly improve both quality and efficiency Create models for freestyle use Overcome challenging modeling problems Create customized game models that can easily be exported to other formats. This is one of the most popular uses of Blender, and the results can be incorporated into game design! Get comfortable with the start-to-finish process to create any type of hard surface model In Detail Blender 3D is one of the top pieces of 3D animation software. Machine modeling is an essential aspect of war games, space games, racing games, and animated action films. As the Blender software grows more powerful and popular, there is a demand to take your modeling skills to the next level. This book will cover all the topics you need to create professional models and renders. This book will help you develop a comprehensive skill set that covers the key aspects of mechanical modeling. Through this book, you will create many types of projects, including a pistol, spacecraft, robot, and a racer. We start by making a Sci-fi pistol, creating its basic shape and adding details to it. Moving on, you'll discover modeling techniques for larger objects such as a space craft and take a look at how different techniques are required for freestyle modeling. After this, we'll create the basic shapes for the robot and combine the meshes to create unified objects. We'll assign materials and explore the various options for freestyle rendering. We'll discuss techniques to build low-poly models, create a low-poly racer, and explain how they differ from the high poly models we created previously. By the end of this book, you will have mastered a workflow that you will be able to apply to your own creations. Style and approach This is an easy-to-follow book that is based around four concrete projects. Each topic is explained sequentially in the process of creating a model, and detailed explanations of the basic and advanced features are also included.